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custom .plist file not added to ios project

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Hi, I have a custom .plist file I would like to have unity add to the resulting xcode project. I put it in Assets/Plugins/iOS along with a library (.a) file. The library gets included in the project correctly, but the .plist file is nowhere to be found. How can I get it to be added to the project as a file, just like Info.plist?

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