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Firebase Remote Config and Facebook Audience Network SDK conflict

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So we will be using Firebase Remote Config, Admob and Facebook Audience Network for our games. My process in importing these package is: - Import Firebase Remote Config. - Import Google Admob. - Do some test in EDITOR and development build for ANDROID and see if this 2 SDKs works together. - Yes! They both work with each other perfectly without error and any warnings. - Next I Import the Facebook Audience Network SDK. Import successful. No errors no warning. - I did some test again and this time Firebase Remote Config only initialized in EDITOR if I create build for Android it stops working. No errors in build whatsoever. I have searched and tried different things for almost 2 weeks now. But it is still not working. I hope somebody can help me to solve this problem. I am gameplay programmer and I have very poor knowledge on this stuff. Thank you in advance!

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