Hi everyone!
I would like to publish my new package to Unity Asset Store. After package submitting I'v got popup "Submission successful". Great!
BUT
After submittion I found next worning in console:
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Asset bundles cannot include Editor Objects (DefaultAsset):
Assets/[my_package_name]/Plugins/[my_package_name].dll
UnityEditorInternal.AssetStoreToolUtils:BuildAssetStoreAssetBundle(Object, String)
AssetBundler4:CreateBundle(Object, String)
MainAssetsUtil:CreateBundle(String)
AssetStorePackage:UploadAssetBundles()
AssetStorePackage:m__29(String)
c__AnonStorey6:<>m__6(AssetStoreResponse)
AssetStoreClient:m__1A(Pending)
System.Collections.Generic.List`1:RemoveAll(Predicate`1)
AssetStoreClient:Update()
UnityEditor.EditorApplication:Internal_CallUpdateFunctions()
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This dll is main file in my package. I do not have an idea why this file cannot be included to package...
I asked Asset Store for help, but support told me to ask my question here.
Please, help me.
Nick.
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