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Shader errors (macro redefinition) with VFX graph plugin

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This has been bugging me since several days, when I add vfx graph to an empty project it works fine, no issues or anything, I can make vfx in scene and they all work corretly. BUT. When I try to add it to an existing project, which has a couple of assets and none of them being shaders - just some models and textures, I get this error. When I add textures/models (it's one folder) to an empty project with vfx graph then this error shows up again. How do I fix this? ![alt text][1] [1]: https://media.discordapp.net/attachments/532260045887373352/844356586150428672/unknown.png?width=1440&height=591

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