While I was working on my game, I got a error after importing assets that added new textures, I got the following error:
Library\PackageCache\com.unity.render-pipelines.high-definition@8.2.0\Runtime\RenderPipeline\HDRenderPipeline.SubsurfaceScattering.cs(32,20): error CS0246: The type or namespace name 'RenderGraphResource' could not be found (are you missing a using directive or an assembly reference?)
Would love to know if there is any way I can fix it, I just got into unity so sorry if it's a basic thing.
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