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Running a shell script before resolving dependencies

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Hi! One of our project packages is stored in a scoped registry, and the user needs to be authenticated before downloading the package. The authentication occurs on running a shell script. When a user opens the project, all packages are being resolved, and if a user is not authenticated - the error will be displayed. Obviously, any user needs to run the script before opening the Unity project. But is there a way to run it right after the project starts opening, before the package resolving is started?

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