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Animation lag in play mode and on iOS device

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Hi. I am currently working on some WebAR experience using the Blippar package within Unity with just some really simple 3D models and animation. But I'm struggling with some problems where the animation of the stars falling is laggy in play mode when it's supposed to look like what it is in the scene. I thought it is just some Unity bug because the whole AR project works fine when I experience it on my Android device. But when I tried with my iPhone, it also lags and glitches in a similar way and even much worse.![alt text][1]![alt text][2] For now, I'm not sure if there are some problems with my project, Unity, or the Blippar package, so can I ask if anyone had the same issue with Unity's play mode as mine and managed to fix that? Thank you so much. [1]: /storage/temp/201365-untitled.gif [2]: /storage/temp/201366-ezgifcom-gif-maker-1.gif

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