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Getting errors when creating a URP project with Unity 2021 or more recent versions

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Hi ! When i create an URP project for 2D or 3D with 2021 versions or more recent, I have errors that appears : FormatException: Input string was not in a correct format. System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) (at <75633565436c42f0a6426b33f0132ade>:0) System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) (at <75633565436c42f0a6426b33f0132ade>:0) System.Int32.Parse (System.String s) (at <75633565436c42f0a6426b33f0132ade>:0) Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) (at :0) Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) (at :0) Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) (at :0) Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) (at :0) Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String) Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String) Unity.Burst.CommandBuilder:SendToCompiler() Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String) Unity.Burst.BurstCompiler:RequestSetProtocolVersion(Int32) Unity.Burst.Editor.BurstLoader:.cctor() UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[]) And another : Assertion failed on expression: 'exception == SCRIPTING_NULL' UnityEngine.StackTraceUtility:ExtractStackTrace () Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770) Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97) Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784) Unity.Burst.BurstCompiler:RequestSetProtocolVersion (int) (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:653) Unity.Burst.Editor.BurstLoader:.cctor () (at Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213) UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[]) I tried removing Burst package, reinstalling URP package, but nothing changed. I dont' know what to do, please help :'(

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