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Package export losing scenes and prefabs

Hi, I'm having trouble porting my game across devices, I have tried copying the whole folder across and packaging contents but no luck. The problem is that when I open my game on my Surface Pro 2...

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Error when adding items

So im pretty new to Unity so I assume im making an Pretty obvious mistake. Whenever i try to import a package or asset it says "This server was unable to add this pack. Please try to re-import" So i...

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Decompression Error

Hey guys, when I try to import packages (both from the asset store and those I have downloaded off the internet) I get this error,"Failed to import package with error: Couldn't decompress package"....

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I can't seem to create an Asset Store Publisher account.. Help

Yeah... I feel a little dumb for asking. But I can't really figure out how to do this. I watched the tutorial but I always get stuck on the part when the guy clicks **Asset Store Tools** After that, he...

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Application.LoadLevel doesn't load Custom Package in the EXE

Hi there! My game uses the custom package Tobii EyeX in Unity 5. I get input from an eye controller and I use the data to change the color of a box when the player looks at it. I use this feature in...

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unable to import a package, no error!

i try to open the skybox package however this does not work. i do not get a pop up error or such the only thing is that is says "have 1 audio listener" (which i don't think is relevant) also there is a...

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Packages conflict

I have Unity 5.0.2f1. Firstly, I've successfully added [GooglePlayGamesPlugin-0.9.20.unitypackage][1] to my project. Then, I've tried to import [GoogleMobileAds.unitypackage][2], but I only got these...

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Get duplication files when import package

Sir, i'm make Augmented Reality using Vuforia on Unity. But when i'm import the updates database from vuforia i got duplicate files? how i can make unity to overwrite the import file ?

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How do I import packages with Prefabs to Update my package automatically?

I have imported my artist's newest package of prefabs and want to integrate it into my project. I am working with grayboxed prefabs that I would like to automatically update after importing the...

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Accidentally overwritten scripts with imported package.

I imported a package that has the same names of my scripts. It overwritten them without any warning whatsoever and now at least 6 hours of work is all gone, since my backup only goes up every 8 hours,...

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How to fix: Broken YAML file. Local file identifier doesn't exist

I'm just download Unity3D 5.1.2 , and i got version 5.1.2f1 installed. I was create a new project, with all Asset Packages. When finish create the project, i got 2 messages on Console Tab, Clear on...

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Problem Uploading Prefabs with Asset Store Tools

I'm trying to upload a package to the Unity Asset Store through the Asset Store Tools, and I keep running into an error with components purportedly missing from prefabs in my selected main assets. I...

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Can we include Unity's stuff in our assets?

I'm wanting to sell an asset, and the "demo scene" utilizes image effects. Can I include the image effects so that the user can use them (if they haven't imported them)? I'm not selling the image...

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where is available older version Unity supported inbuilt packages in unity 5 ?

Hello, where is available older version Unity supported inbuilt packages in unity 5 ? if you have any link or reference for that packages like water etc then share it thank you in advance.

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Unrecognized assets cannot be included in AssetBundle: "....dll".

Hi Community im strugling with my upload of some asset iv made. The error when uploading the package that i get, goes like this: Unrecognized assets cannot be included in AssetBundle:...

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Failure to decompress package

So recently I had to wipe my laptop, and I have reinstalled the newest version of Unity (5.2.0) on my Windows 7 machine. Unfortunately I now have the problem that I am unable to load any packages into...

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How to Avoid Empty Folders in Exported Asset Package?

I'm trying to export an asset package containing some prefabs and scripts, but the package ends up containing some empty folders from elsewhere in the project. Steps: 1. Assets -> Export Package......

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Adding a UnityPackage to the default import list?

Hi everyone I am trying to find an answer to this problem which I am sure is trivial but I am unable to get working. I am running Unity 5.1 on Windows 10 64bit if it makes any difference. What I want...

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Platform Specific Video

How do I deal with Video Platforms on older devices ? My problem stems from the fact that a Samsung S4 can only Play HD (1920x1080) footage, and a S5 or S6 can play 2K (2048x1152) footage, but I don't...

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Error building Player: CommandInvokationFailure: Failed to re-package...

I finished my game I put google play game services but when i build it, giving error like title. please help. Error building Player: CommandInvokationFailure: Failed to re-package resources. See the...

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